UPC EETAC Bachelor's Degree in Telecommunications Systems and in Network Engineering. Bachelor's Degree in Aerospace Systems Engineering EEL

Lab3

  

Laboratory 4

Switches, digital inputs and outputs. FSM structure. Electrical bouncing and digital noise

Lab5

[5/3]

1. Specifications

We have two main goals for the laboratory session:

(1) read digital inputs and write digital outputs.

(2) study the software organisation of a typical application as a finite state machine (FSM). 

Symbol of the application

Fig. 1. Example circuit for reading inputs and writing outputs.

Our circuit will read (poll) two switches and perform the state diagram represented in Fig. 2. Two active-high LED are for indicating in binary the state that the FSM is executing: "00", "01", "10", "11". Another active-low LED connected to W_L will generate a 12 Hz square wave. 

State diagram example

Fig. 2. Example circuit for reading inputs and writing outputs.

Circuit features using a bullet list: 

Example specifications

Accordingly to the state diagram the machine has these three operating modes:

- SW1 = SW2 = 0, the FSM is jumping freely from state to state. In this way the W_L output will be a 75% duty cycle rectangular waveform the frequency of which will be determined by software execution times.

- SW1 = 1; SW2 = 0, the FSM generates a 12 Hz square waveform.

- SW1 = 0; SW2 = 1;   W_L = 0 and so, the LED3 is always ON.


NOTE: Important concepts for our instroduction to programming μC:  bare metal vs. RTOS vs. OS (1), (2)

2. Planning

Hardware

In this introductory application planning the hardware means simply thinking about where to connect switches and LEDs to Arduino pins. We can power the application from the USB +5V connector or from the external unregulated +Vin plug.

Hardware pins

Fig. 3. Hardware circuit for selecting I/O pins. Light blue labels show the pins that can be configured as digital inputs or outputs in this typical AVR microcontroller ATmega328P populating the Arduino UNO board. 

 


Software

Software running in Arduino or other similar training boards will be organised in two main parts. A system initialisation function setup(), and an infinite loop that executes continuously loop(). A high-level C-like Arduino compiler will be used to generate the assembly language executable file.

Flowchart

Fig. 4. Software flowchart. Setup() configures the system and loop() contains the assembly code to be executed continuously at the maximum microcontroller speed.

flow

Software programming style for solving all laboratory applications will be based on the architecture of a finite state machine (FSM). We adapt the typical FSM architecture from digital systems to computer programming replacing the state register based on data flip-flops by a RAM variable updated every time that the loop is executed.

The fundamental idea of synchronicity derived from the CLK signal will be discussed in next laboratories.

FSM adaptation

Fig. 4. a) FSM architecture using digital circuits. b) FSM adapted to computer programming.

The way for generating a squared wave when at STATE_1 will be simply toggle the variable var_Wave after having measured a period of time TW = 41.6 ms.  All the RAM variables will be char (byte) type for easy debugging using the watch window.

RAM variables

Fig. 4. List of RAM variables. Arduino timing functions such millis() will be used for measuring timing periods.

The application can be conceptualised using our hardware/software diagram represented in the next Fig. 5. The advantage of such organisation is the separation of hardware-related interface functions and pure software functions independent of the hardware that are processing RAM memory variables.

Hardware-software diagram

Fig. 5. Hardware-software diagram.

Our circuits' truth tables are solved executing software routines. 

Truth tables

Fig. 6. Truth tables for the state_logic() and output_logic() combinational circuits.

As shown in Fig. 7, before obtaining the C code for each truth table, we will draw the equivalent flowchart interpretation where the corresponding statements are easily identified.

flowcharts for translating the truth tables

Fig. 7.  Interpreting the truth tables as flowcharts for ready for translations into C code.

Simulation project location:

C:\DEE\LAB4\Proteus\(files)

Prototype and PCB project location:

C:\DEE\LAB4\PCB\(files)

 

3. Development & 4. Testing

Hardware

The first step consists in capturing the schematic in Fig. 1 in Proteus. This is the FSM.zip file containing the hardware (FSM.pdsprj) and software (main.ino) project files.

Simulating the application in Proteus

Fig. 8. It is a good idea to simulate the application and run and test for debugging purposes. This picture shows the circuit capture in Proteus.


Software

The idea is to start adapting a similar example. All our applications will consist of FSM architectures. This lab itself becomes an example to copy and adapt. Using the simulator it is possible to run and follow in detail the code execution while interacting with hardware devices.

Explain how the switches are read and how the output pins are written. Use step by step mode, add a watch window to monitor the circuit's RAM variables.

Source code window

Fig. 9. Source code that can be edited from the Proteus window itself.

Capture signals using the logic analyser.  

Running interactively the application

Fig. 10. Instruments and watch window for debugging purposes.

NOTE: Print logic analyser results using the PDF format and setting white background to save ink.

 


Topics in EMC

How to protect digital inputs? This is a reference to start with this important issue. 

Find and discuss analogue and digital methods for reducing the signal bouncing associated to mechanical switches. Find examples in real schematics or commercial chips. An interesting link: (1).

These are general ideas on PCB and EMC: de Mendizabal, I., The 10 most common EMC challenges in a PCB design, All about circuits magazine, 2024.

 

5. Prototyping

Download the application to an Arduino board and build the circuit in protoboard or universal PCB as in LAB3. Perform measurements using VB8012 logic analyser instrument to characterise this design and observe how the FSM is switching states accordingly to the read values from switches.

Prototype running

Fig. 11. Prototype running.

Fig 12 shows connections to the VB8012 logic analyser instrument.

Measuring waveforms

Fig. 12. Connecting digital signals of interest to the VB8012. 

Switching states continuously

Fig. 13. SW1 = SW2 = '0'. Capturing waveforms and visualising real phenomena. Logic analyser running at 1 GS/s.

Why when sampling at 1 MS/s (Fig. 14) the captured waveforms are cleaner and the glitches do not appear? Thus, which one is the real waveform generated by the prototype circuit?

Sampling at 1 MSample/second

Fig. 14. SW1 = SW2 = '0'. Capturing waveforms and visualising real phenomena. Logic analyser running at 1 MS/s.

In Fig. 15 we see the output W_L generating the expected 11.8 Hz squared signal.

STATE_1

Fig. 15. SW1 = '1'. Capturing W_L. The FSM is running only in STATE_1 generating the squared waveform.

We can discuss solutions to eliminate such undesirable or unpredicted effects such delays and glitches. How software can be improved? What is the significance of 7.5 ms delays and even shorter glitches of 7 ns in this application?


KiCad PCB

At this point it is useful to introduce the idea of the Arduino shield PCB for prototyping using connectors. The idea is to avoid wires and make robust prototypes. 

This is the KiCad introductory project: FSM_PCB_KiCad.zip. LAB4 is aimed as a tutorial for easing the learning curve for such time-demanding EDA tools. Thus, there is no need to start any other project from scratch. As which all the other project sections, LAB5 prototype will be an adaptation from this one.

Project window

Fig. 16. KiCad project window.

Unzip and install the additional libraries of schematics symbols, PCB footprints and 3D models in the corresponding folder at the computer's user directory. Other third party libraries are available installing plugins. As shown in Fig. 17, the library manager menus are accessed clicking the preferences top tap.

Files

Convenient third party libraries

Fig. 17. Golbal user libraries with some components from this LAB4. Other third party libraries are also easily installed from the plugin and content manager. Specially recommended are the Simple Libraries for beginners and also the KiCad Library for Arduino Modules.

Open the project FSM.kicad_pro. Fig. 18 shows the schematic capture. As previously in Proteus simulations, many symbols are used to translate and capture the sketch.

Circuit schematic in KiCad

Fig. 18. Circuit capture FSM.kicad_sch.

Fig. 19 showns how the components are placed on the PCB before routing tracks. Components from the schematic must have attached a footprint. Examine the libraries to find them. You can easily add new footprints copying and adapting from other similar ones. Many times vendors nd component distributors have also available footprints for several component cases. 

Silkscreen

Fig. 19. Example component placing in an Arduino shield before routing.

Fig. 20 shows the picture of the bottom layer. Basically, at this inproductory level, nets are divided in two two main classes: default and power. This picture shows power nets routed with 2 mm width and all the other default nets at 1 mm.

Bottom layer

Fig. 20. Bottom layer from the FSM.kicad_pcb where most of the tracks are routed.

Fig. 21 shows the top 3D view of the Arduino shield. Here is where the 3D models are required. As with the footprints, 3D models are available or may be designed using FreeCAD.

Top 3D view

Fig. 21. Top 3D view.

3D models can be quite complex or real. for instance Fig. 22 shows how to attach the Arduino shield to the Arduino UNO R3 3D model.

3D model with Arduino

Fig. 22. Top 3D view.

PCB may be finally validated when from both paired schematic and PCB views there are no errors or warnings. Fig. 23 shows the electrical rule checker (ERC) window.

ERC

Fig. 23. Electrical rules checker (ERC).

The final aim of PCB EDA tools is to render gerber files for PCB machinery and be able to manufacture the prototype.

This project may be continued mechanising the box using 3D printing software.

Alternatively, other similar EDA tools can be used for prototyping PCB and simulation. For instance, Multisim + Ultiboard from National Instruments. This is the same LAB4 projecxt FSM_PCB.zip.

 

6. Questions and report

Generate a new project FSM2 adding a new switch SW3 to choose between two rectangular output waveforms: 30% DC when SW3 = '1', and 75% DC when SW3 = '0'. Project location:

C:\EMC\LAB4\FSM2\(files)

Write a report discussing only the hardware and software adaptations and changes with respect this tutorial FSM project.

IMPORTANT NOTE: Print logic analyser results and simulator graphics using the PDF format and setting a white background to save ink. In this web format, pictures can also be represented in black background, but it is not possible when preparing materials for printing in paper.

NOTE: Print file listings in sheets of paper using your printer or our UPC Canon printer system as coloured annexes using the indicated tools. Once printed, comment the code lines of interest using handwriting.